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Path of exile character
Path of exile character





path of exile character

Absorption amount unchanged.ĭevelopers’ note: Retribution Paladin burst damage has scaled higher than we’d like, outpacing survivability and counterplay. Shield of Vengeance damage reduced by 40% in PvP combat. Templar's Vindication (Conduit) now causes Templar's Verdict to deal an additional 15% damage (was 30%) in PvP combat. Increasing healing over time effects and having Cocoon available more frequently is intended to provide them with better tools to respond to burst damage more reliably. Chrysalis (PvP Talent) now reduces the cooldown of Life Cocoon by 45 seconds (was 30 seconds).ĭevelopers’ note: Mistweavers are continuing to have a difficult time responding to burst damage reliably, as they regularly have to open their primary school in order to catch up. Enveloping Mist now heals for an additional 10% in PvP combat. Renewing Mist now heals for an additional 25% in PvP combat (was 10%). Netherwind Armor (PvP Talent) now reduces the chance of suffering a critical strike by 10% (was 15%).ĭevelopers’ note: Mage survivability has continued to be higher than we would like, so we are targeting some of their defensive tools to address that while keeping the overall feel of Mage gameplay intact. Flow of Time (Conduit) effectiveness reduced by 50% in PvP combat. We are changing the cooldown reduction from Craven Strategem to address this. Craven Strategem (Runecarving Power) now reduces the cooldown of Feign Death by 5 seconds in PvP combat (was 15 seconds).ĭevelopers’ note: The short cooldown of Feign Death from Craven Strategem can be frustrating to play against, especially for classes whose primary damage comes from damage over time effects. (2) Set Bonus: Fixed an issue where Celestial Pillar would break players from stealth. We look forward to continue to watch how the rest of the PvP season progresses. This is a big shift so we’ll be monitoring feedback closely and will adjust in the future if needed.įixed an issue causing players to be unable to pick up Earthbreaker Charge immediately after recovering from the effects of Podtender (Dreamweaver Soulbind).įixed an issue causing Destruction Warlock’s Rain of Fire to not proc Rain of Chaos or trigger Blasphemy while fighting on the necropolis.ĭevelopers’ note: We have been monitoring PvP balance over Season 3 and are making the following adjustments. However, this will have some effect on Destruction’s single-target damage and to help counter the impact we’re increasing the damage of several single-target spells in the Destruction toolkit. This will prevent their shard generation from getting out of control and rein in their AOE output. Conflagrate damage increased by 10% in PvE combat.ĭevelopers’ note: In order to address Destruction’s excess soul shard generation issues, we’re removing the ability for the Blasphemy to grant Rain of Chaos. Chaos Bolt damage increased by 5% in PvE combat. (4) Set Bonus: Blasphemy no longer grants Rain of Chaos. All ability damage increased by 5%.ĭevelopers’ note: We’re seeing Affliction falling behind a bit in various content and feel a straight increase to their damage is warranted. Fracture and Shear damage increased by 20%. All damage and healing abilities increased by 3%. Our intent with these changes is to improve their performance in single-target without unduly impacting AOE environments. Mangle and auto attack damage increased by 10%.ĭevelopers’ note: Vengeance Demon Hunter and Guardian Druid have fallen behind in damage, particularly in single target.

path of exile character path of exile character

The recent class tuning arrived in hotfix form, and we also have some Sepulcher and dungeon fixes as well here at the end of the week.







Path of exile character